Intercultural Minefield is an educational game about the role of intercultural competence, about cultural challenges and opportunities in a global business.
This game invites players to become global start-uppers with a start-up budget of 1.000.000 eurics. As they “walk across” the intercultural “minefield”, they will make money by either being culturally agile or by just being lucky, otherwise they run a risk of being “blown up” by a “cultural mine”… Unless there is an “intercultural consultant” around! Players can earn big money, they can lose everything or even run into debt.
The learning outcome of the game is an all-round familiarity with the field of intercultural business communications, based on the ample examples of real-life cases and situations that may happen in different cultures.
Beautifully designed set of materials, intended for a group of 6-12 players, includes:
Kindly note that the game can be played with more participants. However, the best group size is up to 12, so the players can sit around the same large table.
The same set of materials built into a working interactive mechanic on Google slides to be used on Zoom.
Additionally to the regular facilitator guideline, there is a technical guideline included to help you prepare and manage the game in your zoom session.
The virtual version of the game can be played with up to 60 players.
Kindly note, to receive and to use your virtual Intercultural Minefield game, you are required to have a google account with a gmail address, and a paid Zoom plan.
The shipping cost is not included in the game price and is subject to additional payment (around 35-40 euro per order to a European country / around UDS 50 to the USA). The shipping cost is calculated upon receiving your order.